<< Objectives >>The GameValues project aims to enhance digital literacy and promote European values among students aged 11-16 and teachers. By training participants to create digital games using tools like Canva and Unity, the project fosters creativity, teamwork, and intercultural collaboration. The project will result in the development of 24 educational games that focus on values such as respect and equality, integrating these games into classrooms and providing long-term digital education resources.<< Implementation >>The GameValues project will include several key activities:A 4-day IT training course for teachers and students on digital game creation using platforms like Canva and Unity.Local workshops where participants will share their knowledge and organize game competitions.An intercultural workshop where participants collaboratively create 8 additional games on European values.Publication of 24 educational games on a multilingual website for use across Europe.<< Results >>The GameValues project will result in the creation of 24 educational games focused on European values, accessible in multiple languages. It will enhance the digital skills of teachers and students, with 80% of participants demonstrating improved digital literacy. The games and resources will be integrated into school curricula, reaching over 1500 students and educators. The project will also foster intercultural collaboration and serve as a lasting resource through a multilingual website.
