<< Objectives >>The project aims to develop the future skills of K1-K4 students through learning activities, traditional games and gamified STEAM learning approach, in order to enable them to face the challenges of a digitalised and robotised world in a more prepared and efficient way. We’ll develop an innovative model and tools that can support primary school teachers to engage children in the informal & formal development of their competences while retaining their innate learning skills and STEAM curiosities.<< Implementation >>The partners will develop a survey on the possibilities for transversal skills development in primary schools. The results will be used to design a comprehensive model combining transversal skills, the age of the students and the traditional games used for educational purposes, learning activities and gamified STEAM, and to develop toolboxes adapted to the model. Based on the theoretical model and methodologies, a complex school pilot and in-service teacher training will be developed.<< Results >>Strengthened and proven knowledge about current status of using transversal skills in primary school via international survey. Supporting teachers in implementing competency-based teaching and enhancement of the transversal skills of students through the comprehensive model and the toolboxes. Supporting teachers' professional development with the teacher training course. Improving the quality of education and training in Europe through the dissemination of project results and best practices.
